Individual Paths, Allowance & The Game

Matrix 5 Gold Edition Volume II: The Graduation Key - 
Post Publication Segment - 14 April 2005

Copyright © 1988- Leading Edge International Research Group

Inner rebellion to the Game progresses at varying levels according to individual path choices and over hundreds of simultaneous incarnations. Rebellion comes in many areas, such as religion, family, employment, personal philosophy, establishment power structure obedience and other Game icons of control/conformity. Variations of this topic are covered throughout the Matrix V materials. 

When one challenges and defeats a Game loop, such as religion, the Game strives to replace the broken loop with another. In this case, science is a common replacement for religion. Devotion to an external, non-existent deity is replaced by devotion to the concepts of the laws of science. Both examples have their own rules and guidelines meant to contain the follower. Both examples have their position ‘proved’ to the person either through religious ‘testimony’ or scientific ‘fact’. While both are intended to distract you from discovering who you really are, we all must experience these factions to learn that they are bogus in the non-Game scheme of things.

An incarnation can be the ‘rebel’ in one area and be slavishly devoted to the Game in others. A person who chooses to just get by with basics in employment areas can be the religious zealot trying to enforce Game controls on others. An incarnation that has been fierce in opposing religious control, on the other hand, may be a workaholic driven by Game comforts and the need to succeed in the business world. Neither of these path choices is ‘wrong’. Not at all! It does illustrate the ability of the Game to present distractions to spiritual growth by replacing one shiny illusion for another. As long as the person continues to be wrapped up in Game icons, the Game is satisfied that you are under its control to the detriment of any too serious spiritual progression.

The incarnation is to be commended for whatever progress it may succeed in making during any one incarnation. Some make dramatic changes with numerous Game loops and fences: the pillars seem to fall one after the other as the spirit says “enough”. Life undergoes radical changes and personal vibrations alter with tornado-like speed. Some make minor changes in comparison, yet both are following their individual paths. There is no ‘right’ or ‘wrong’ in either example or in any path choice. 

Yet, incarnations seem to need reinforcement for their decisions in most cases, with the attitude of ‘tell me I’m doing the right thing’. This is a sequential hold-over with group consensus needed. I get this all the time from people who attempt to justify to me why they are doing something or not doing something else. You are doing what you need to do. Approval is not necessary.

This is where Allowance must kick in. I have been asked for advice on path decisions and option potentials many times. If I give advice, it is only advice. I have also presented some options connected with either path choice. You do what you feel you must. My advice comes from my experiences and where I’m at. I am not where you are and visa-versa. I may or may not agree with what decisions you ultimately make, but my agreement (or anyone else’s) should never be your deciding element. Do it for you and not for anyone else!

“Do what you must do” is my stock reply to everyone and I mean it. No matter WHAT you choose to do, you have consequences to your decisions. Consequences vary and you learn from either, although learning experiences do vary greatly. Choices can bring you closer to one group of people and further away from another. Choices alter one’s vibrational patterns. These changes in vibration drive some away and attract others according to the fork in the path you have chosen. This is a variation on the like attracts like theme. If you want Game oriented people surrounding you, make Game path choices. If you want non-Game oriented people in your company, make non-Game path choices. It’s really that simple.

One thing that you will discover is that you will not be able to cling to both types of people for long. Either the Game types will see you as a liability for Game mentality or the non-Game types will find your vibration too heavy for the matters they are involved with. One will separate from you, yet you chose the vibration that they are responding to. Again, neither is ‘good’ or ‘bad’. It just is. If you are unhappy with your current group of associates, change your vibrational path and see what happens. 

The shamans say that they “honor” your path choices. That is Allowance in action. This does not indicate agreement, but it does mean non-interference. Have fun! Knock yourself out! Meanwhile I have to get on with my thing too. 

Allowance lessons are very important to learn for Higher Self incarnations. Allowance is second nature to Game graduated Higher Selves. By the time one reaches their Awakened Final Incarnation, Allowance will be tested in numerous ways. It does get easier the more you adhere to it. Control matters should apply to self. Be in control of yourself, your decisions and your vibration. Let the others do what they feel they must as long as it doesn’t infringe on your path.

Finding the comfort zone for your vibration is like adjusting the brightness on your television set or sound on your radio. Each level of incarnation has its own requirements of vibrations. The vibrational comfort zone of a Mid level would be too dense for one at a mid-Advanced level, for example. Yet both levels are still polarity driven so one may feel that they have to ‘save’ the other which brings on a host of experiential problems. The comfort zone of a Very Advanced is such that they would find a Mid level ‘challenging’ to be too close to for long.

The bottom line is, again, do what you feel YOU must do. When you do, observe your interactions and who is drawn to you and who wants to keep away. Adjust your vibrations according to who you want to be. Go within and discover if you are being true to yourself or to others.